Client: WhiteLine Studio
Type: TV Commercial
Date: 2013
Working with the Whiteline Studio team, this project was a great challenge due the thin deadline and the complex of some shots. At that moment we were a small group and I had to work as generalist in almost every department. Modelling, rigging, vfx (smokes and cracks effects, final power ball..) and lighting.
Role: 3D Character modeller | VFX Artist | Generalist
Software: 3D Studio Max, Photoshop
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