Fluffs!

Client: NoH Vfx – Disney Channel
Type: TV commercial
Date: 2010

This lovely creatures were created as part of a Disney Channel self-advertisement campaign. We created six episodes, in this project I was in charge of character modelling and textures. Also I had to coded some maxscript tools in order to support the rigging department and the pipeline production.

 

 

 

Role: 3D Character modeller | Texture Painter | Production tool Developper – Rig assistant
Software: 3D Studio Max, ZBrush, Blender, Photoshop, Bodypaint 3D