Client: WhiteLine Studio – Union Fenosa
Type: TV Commercial
Date: 2013
The client wanted an illustrated and schematic look and feel. The goal was translate to 3D the amazing illustrations and it was a craftwork process creating every shader depending of the shot. I worked as 3D Generalist in this project, in charge of modelling of characters, houses, environments, shading and some vfx effects like.
Role: 3D Artist Generalist | Character Rigger
Software: 3D Studio Max, Photoshop, vRay
Date:
About:
WhiteLine Studio
3D Artist | Generalist
2013
3D AD for Union fenosa
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